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Sunrise view from Telltale Games...

Journal Entry: Tue Mar 25, 2014, 8:33 AM



Coffee Dance - Updated  Every morning I wake up at 5:30am to get to work by 6:30am.  I take a few minutes, drink my coffee, and watch the sun rise (and yes, sometimes I hear the "Lion King" in my head)  Here's the view from our office balcony.





HAVE AN AWESOME DAY EVERYONE!
ShakeHighfive 




:irishman:  Vi et animo,
~Ryann




  • Mood: Happy
  • Listening to: Happy
  • Watching: Game Grumps
  • Playing: TitanFall
  • Eating: Hardboiled egg
  • Drinking: Cold Brew Coffee

Update: Telltale Games VS. Valve!

Journal Entry: Tue Mar 18, 2014, 9:37 AM





UPDATED:


Well,
sadly,  Telltale Games didn't win the face off.  However, I'm still really proud of how small the margin was!  Out of 1,072 people voting we were only down by 100 votes!





I just wanted to say thank you to everyone who voted and for passing on the word.  Your support is what matters the most.  Thanks again and hey, there's always next year! OMG! I can't contain my excitement!



So here's the link, down to the semi-finals:

Bullet; Red Point RightTelltale Games VS ValvePoint Left Bullet; Red 





It's March Mayhem over at The Escapist as we are into the semi-finals for their Developer Showdown.  I of course voted for Telltale (be a little silly if I voted otherwise ;P ), but I wanted to let everyone know to go vote for your favorite company and show your support!
:highfive:





  • Mood: Pride
  • Listening to: Assassin's Creed ST
  • Watching: Game Grumps
  • Playing: TitanFall
  • Eating: Trout and veggies

Happy St. Patrick's Day!

Journal Entry: Mon Mar 17, 2014, 7:39 AM




(family crest for McCullough's who came from Belfast)


Even though things are really busy right now, I wanted to wish everyone a happy St. Patrick's Day!  I wish I could raise a pint with everyone, but gotta get those games out!  I am however eating some homemade Soda Bread with Irish butter and port cheese in mini recognition.


I hope everyone has a great day and I will talk to you laters!




  • Mood: Pride
  • Listening to: Assassin's Creed ST
  • Watching: Game Grumps
  • Playing: South Park: SoT
  • Eating: Soda Bread

Walking Dead, Borderlands, Game Of...

Journal Entry: Fri Feb 14, 2014, 11:50 AM



It's pretty crazy when you have a developer working on so many video game titles, you wish you could work on them all!


So far I've worked on Walking Dead season 2, Fables: The Wolf Among Us, and I can't wait to be put onto Tales From The Borderlands, not to mention Game Of Thrones!  Seeing all of these are being worked on at the same time, at some level or another, it does mean there are certain episodes I won't get to work on....Which is a first.  I didn't get a chance to work on episode 2 of The Wolf Among Us, but it did mean I got to enjoy the game more from a gamer perspective than a developer.  Hot damn that episode got me pumped!!!  I can honestly say that every IP we're working on I'm already a fan of.  All you have to do is look at my desk at work, you'll see every game is represented by some kind of nerdy toy/figure/poster/etc :nerd2: 


Thank you for all your support everyone. I'm so thankful for the DeviantArt community and how much you guys have supported me over the years!  I hope I can get a chance to do some artwork that I can post sometime soon...but of course, the games will always come first ;P




  • Mood: Joy
  • Listening to: Dubstep
  • Watching: Fairy Tail
  • Playing: TitanFall Beta
  • Eating: Steel Cut Oatmeal
  • Drinking: EsspressssOoohhh yeah

Great Table Top Gaming w/Co-Workers pt.2

Journal Entry: Sat Feb 8, 2014, 5:26 PM



:chew: During lunch time it's great to get away from your desk and do something else for an hour.  I like to play card/board games with my friends/coworkers as it can be a fun way to relax and recharge!



Style: Love the Companion Cube  Board Game
Today we look at:



If Settler's of Catan and Carcassonne had a love child with a train set, this is the game that would come from that unusual union. :wtf:  The goal is simple; build train routes to complete goals, get points, and have the most points at the end of the game.  You will get some goal cards at the beginning of the game (e.g. build a railroad going from New York to Los Angeles) and earn points at the end of the game for completing those goals.  You collect color coded cards that allow you to place your trains down on the board. 





A normal game can last about an hour, but can be shorter or longer depending on how many players you have.  Seeing you can only do one action per turn, a game can get going pretty quickly.  There is strategy involved as seeing everyone is trying to complete their routes, people are bound to get blocked!  It's crazy simplistic fun and a great game!  This is also a great gateway game for getting people into board games that otherwise wouldn't play.


Link on right  About Ticket To Ride
Link on right  Seen being played on Youtube show - Table Top



From what I've heard there's also a digital version of this game for iOS.  I would love to give that a try!  This game shines the most when played with lots of people.  While 1 vs 1 can be played, I would recommend getting a 4 person game going.


Star! Star! Star! Star! Star! 
HIGHLY RECOMMEND!
:yeehaw:





  • Mood: Joy
  • Listening to: In The Water
  • Watching: Sanity Not Included
  • Playing: Ticket To Ride
  • Eating: Steel Cut Oatmeal
  • Drinking: EsspressssOoohhh yeah

Great Table Top Gaming w/Co-Workers

Journal Entry: Wed Feb 5, 2014, 9:03 AM



:chew: During lunch time it's great to get away from your desk and do something else for an hour.  I like to play card/board games with my friends/coworkers as it can be a fun way to relax and recharge!



Style: Emote Card Card Based
Today we look at:



It's a pretty simple game to pick up and learn.  It's a card game with 8 different factions (more if you get the expansion sets) where you will pick two and combine them.  Goal is to score/pop/destroy bases to earn Victory Points.  First to 15 Victory Points wins!  Moves are simple as there are only two different kinds of cards i.e. Minion cards and Action cards.  You can play one of each during your turn, and unless a card says you can do otherwise, your turn ends and it goes to the next player.



A normal game can last between 30 minutes to an hour.  I've noticed the more players, the faster the game can go.  "Good" combinations can depend on the number of players and your playing style.  I've enjoyed Robots & Ninjas in a large group to Wizards & Killer Plants in a 1 vs. 1 game.


Link on right  About Smash Up
Link on right  Seen being played on Youtube show - Table Top


There is only two things I wish this game had.  More expansions and possibly a digital option.  But that just shows it's a great game when you wish there was more game!


Star! Star! Star! Star! Star! 
HIGHLY RECOMMEND!
:yeehaw:





  • Mood: Joy
  • Listening to: In The Water
  • Watching: Sanity Not Included
  • Playing: Smash up
  • Eating: Steel Cut Oatmeal
  • Drinking: EsspressssOoohhh yeah

Working on Walking Dead Season 2

Journal Entry: Wed Jan 29, 2014, 7:07 AM



This is the first time I’ve written about an experience when working at Telltale Games.  But it's because the scene I worked on in The Walking Dead Season 2 Episode 1 hit so close to home in my own life (in certain ways):  I worked on the camp scene with the dog, “Sam.”

Bee-do - free icon The rest of this is spoiler-filled.  So if you haven’t played the game yet (and I recommend that you do), you have been warned!


Little background on my job first:  As a cinematic Artist at Telltale, we are tasked with bringing the game together (within our scene), while working with the writers, animators, modelers, audio department, producers, the Director, and the amazing performance from our talented voice actors.  We help to craft the gameplay and overall cinematic experience. 

Mark Darin was the writer for this scene.  Mark and I are huge dog lovers (being a dog friendly company actually, most of everyone at Telltale are dog lovers), so working on this scene proved to be challenging at certain points.  When I first heard what scene I was given, I took to watching movies featuring “man’s best friend” for inspiration.  Even movies I swore I would never watch again, ones that made manly tears well up as tons of dust got caught in my eyes. 

Mark did an awesome job of writing all these moments when Clementine tries to include Sam in her thought process as she’s going around the camp.  There were changes made to the beginning of the moment when you first meet Sam outside the camp, so we put in our best effort to think up even more ways of helping the player connect to him: throwing the Frisbee multiple times, petting Sam when he’s walking around the trash can (the pet is different depending if you’ve played with him or not), etc.  We wanted Sam to toe the line from still being a domesticated animal, to one that has had to live on his own for who knows how long.  From the picture the player picks up in the van, you clearly know he used to be a family pet.

For myself, I had an English bulldog for almost 9 years.  He was my best friend and was with me for huge moments in my life.  I too found myself (much like Clementine) talking to my pup during those times when no one was around.  Playing off of those memories of my dog was my inspiration to how Sam would “respond” to Clementine when she talked or did something.  The hardest time I had to draw upon though was when I had to put down my own pup.  My dog was having a hard time breathing and I found out through an x-ray that he had only two weeks left to live.  Those two weeks went by way too quickly.  Before I knew it, I was in a room with Tank (that was his name), with two syringes hooked up to him: one to help him go to sleep and one to help him pass on.  The nurse injected the first syringe and walked away, giving me time to say good-bye.  As he was sitting, his head started to nod up and down as if he was about to go to sleep.  I was taking the time to tell him how much I appreciated him, how much he helped me through the hard moments in my life.  But not even three minutes went by when he started to sound like he was choking.  The medicine that was supposed to help him fall asleep was actually hindering his breathing due to his faulty lung.  I didn’t get the time to properly say goodbye and had to rush to the nurse to tell her she had to do the second syringe immediately as my best friend was in pain.  I put my face down next to his so the last thing he saw was his best friend and watched him take his last breath.  Much like Clem, I felt like I was having to hold the knife to my friend’s throat.  This is the memory I drew upon as I did my best to give Clementine and Sam their due.  Much like a lot of you, I wish Clementine could have had a doggie friend for the rest of the season.  But just like life, it doesn’t go the way as we hope it would.  Sam was hungry, who knows when the last time he ate was, and he had an instinctual moment.

Jessica Brezzo, Ryan Rasmussen, and Patrick Bryan were the animators for certain parts of the scene.  Ryan did an amazing job when it came to Sam being hurt and his death (if the player chooses to do so).  During a team meeting we all saw the animation Ryan had created, there wasn’t a single person who didn’t gasp, hang their jaw, or bring a hand up to their mouth.  Sam wasn’t evil, he was hungry.  So I tried to shoot it in a way that showed that Clementine understood this, no matter what she just went through or the choice the player makes.  Melissa Hutchison (voice of Clementine) read a line that sent shivers down my spine.  If you check the dog’s collar when you first meet him, Clementine will know the dog’s name is Sam.  So when you choose to put Sam out of his misery, Clementine will say, “I’m sorry…Sam.”  God, the way she read that line, the quiver in her voice, gets me every time.

For the other side of that performance, Sam (and all other audio), was done by Jack Fusting and Lazar Levine.  It was pretty cool as they got a bunch of dogs from the office to record lines for Sam.  As different breeds make different sounds, they recorded and pooled them together to make a doggie database of sorts.  Lazar handled the injury and death of Sam, and he just absolutely nailed it.  It’s to his credit that I’ve noticed in YouTube play-throughs that no one has Clementine sitting there pondering whether to kill Sam or not (even though there is no time limit and you can sit there indefinitely).  Two to three seconds later, players have already made their choice.

There is a special thanks I need to add, to both Kirsten Kennedy and Dennis Lenart (Producer and Director of this episode).  For having faith in me to do this scene justice, and trusting my opinion when it came to certain beats with Sam.  Truly (so far) one of the most memorable moments here at Telltale!


So far during my time here at Telltale, this was the hardest and most rewarding scene I’ve worked on.  I’ve been happy to see how much this moment has impacted the people playing it and the debates that have followed.  Thank you for reading, everyone.  I hope this shows you not only how much these stories impact you as the player, but the people making the game as well.





  • Mood: Joy
  • Listening to: Love Me Again
  • Watching: Hannah Plays!
  • Playing: Broken Age
  • Eating: Steel Cut Oatmeal
  • Drinking: EsspressssOoohhh yeah

Well, well, well...well...HIYA!

Journal Entry: Mon Jan 6, 2014, 7:52 AM



How is everyone doing!?  I'M BACK! :jumpinghi:   First day back to working starts today!  Definitely a weird feeling to be back in front of my work computer after a month and a half off.  But a weird good!

To recap; spent Thanksgiving with my family for the first time in 10 years, got married to an amazing woman, did a roadtrip/mini-honeymoon where we visited Seattle (haven't been back there in 10 years) and visited Canada (first time there), relaxed, Christmas time, relaxed, New Years, drove back to California, relaxed, and now here I am typing away to you! :faint:

Brief Highlights:

Wedding :irishman:  -  ALL the guys wore kilts and we did it in 17 degrees (-8 Celsius)!!!  It was a ton of fun however and got both sides of the families dancing on the dance floor (picture an Irish and Indonesian wedding ;P)

Walking Dead Season 2 - Zombie Emote  Watched a lot of the reactions to the Dog scene I worked on.  Wow... :O

Canada - Tried Ketchup chips, Poutine, and Tim Hortons for the first time!  Also, your maple syrup tops ours any day!!!  Rained the entire time we were there however, so we didn't get a chance to do anything outdoorsy.

Merry christmas everybody Christmas - A lot of our traditions revolve around food, board games, and opening our gifts on Christmas Eve!  We had Mom's infamous Christmas Quiche and fudge.  Crazy good!  Got an Xbox One and most of all the game that can come with it.  Also, watched seasons 1 & 2 of Game of Thrones, holy crap is that an awesome series!!!  Introduced my Dad to the "wild" world of tablets ;P

New Years - Pretty much a relaxing one this year.  Listened to a live band, drank a little bit, played Settlers of Catan with the family :)


Well, that's it for the recap.  I hope everyone had an amazing time this Christmas and is ready for the New Year! :highfive: Have a great day and I'll talk to you laters!!!





  • Mood: Joy
  • Listening to: 100 Years
  • Watching: Game Of Thrones
  • Playing: Borderlands 2 DLC
  • Eating: Steel Cut Oatmeal
  • Drinking: EsspressssOoohhh yeah

Off to get married!

Journal Entry: Mon Nov 25, 2013, 7:30 AM



Hysteria Train  Packing, getting ready, have a dentist appointment tomorrow, a 12 hour drive afterwords, Thanksgiving, and then....GETTING MARRIED! :phew::faint:

This has been a crazy year to say the least.  I have been beyond busy!  So much so, that sadly, I haven't been able to do another Telltale Games Christmas card.  So far, I've been able to do one these last two years.  The first one was just based off of the first game I got to work on when I got here to Telltale; Jurassic Park.

Telltale Games Christmas 2011 by IMAGINeye

The second one got more elaborate.  Based not only off the games I have worked on, but my love for the best Christmas movie ever; "Die Hard" (kicks "It's a Wonderful Life's" ass!) ;P 

Telltale Games Christmas 2012 by IMAGINeye

Even though it's a month away, being in Oregon, I won't have access to a computer that has the setup for digital painting.  If I do find the time though, I may try for an old school graphite and pen number....maybe in the style of Calvin & Hobbes?  I dunno.  We will see what I have time for.


:ladummyhug:  Either way, I just wanted to thank you all for your continuous watching, your comments, your friendship. 
It means a lot!





  • Mood: Joy
  • Listening to: 100 Years
  • Watching: Day of the Doctor
  • Playing: Dead Rising 3
  • Eating: Yogurt
  • Drinking: EsspressssOoohhh yeah

Like Sci-Fi? Remember Blade Runner?

Journal Entry: Mon Nov 18, 2013, 1:20 PM



...Then you NEED to go watch "Almost Human." :omgomg:
...
u talkin to me Why are you still reading this?
...
Seriously, scoot, shoo, go watch it NAOW! :rabies:





  • Mood: Stunned
  • Listening to: Techno/WubbyWubs
  • Watching: Almost Human
  • Playing: Saints Row 4 DLC
  • Eating: Sammich
  • Drinking: EsspressssOoohhh yeah

Bigby raps, ya heard? (fan made)

Journal Entry: Wed Nov 13, 2013, 7:54 AM



Gentlemen  Snap your fingers, bob your head, and enjoy Bigby rapping about Fabletown...



This was fan made to be sure, but it seems Dan got Adam Harrington (voice of Bigby) to help out with some of it.  Freaking awesome!





  • Mood: Happy
  • Listening to: Wolf Among Us rap
  • Watching: Sleepy Hollow
  • Eating: Breakfast
  • Drinking: EsspressssOoohhh yeah

Thank you for your service...

Journal Entry: Mon Nov 11, 2013, 9:05 AM



...I just wanted to take a moment to thank all the brave men and women who have served, serve, and will serve.  I'm thankful to live where I do and how I do.  Sure, this country definitely has its problems (what country doesn't?).  But one does not define a person, or even a group of people based on meme's, cliches, or the politicians who sit in office.

Today is the day we honor those that work hard for their countries.  The people who aren't afraid to put their lives on the line for what they believe in.

I have family who are currently serving and who have served.  For a remembrance, this is a piece I did a while ago:
The Broken Toy SoldierA steely cold look that shows the war torn years of a man that has seen things.  Things in this life that no human would ever wish to see.  A face that shows honor, determination, strength, and the lines of wisdom only a thousand year old oak could match.  He smells of black oil and metallic dust as only a man can that is used to fixing everything in his life with his own two hands.  His hands tremble slightly, but only when he isn't focused on a task.  This is due to the years that struggle to keep up with him instead of the other way around.  I look up at this tower of a man as he holds a child's toy, my toy, a toy marine.  Being so young the irony is lost on me, this man that has lived a life that this toy suggests.  With hands that used to command entire platoons he helps to fix the toy soldier.  Looking past his glasses he smiles at me as he snaps the pieces back together.  I'm in a


:salute: Thanks again,
You have my deepest respect and my friendship,
Vi et animo,
~Ryann


  • Mood: Peaceful
  • Watching: Sleepy Hollow
  • Playing: Batman Origins
  • Drinking: Esspressss'ohhh yeah

U: Walking Dead Season 2 Teaser

Journal Entry: Wed Oct 30, 2013, 7:42 AM





UPDATE:  Have burning Telltale / Walking Dead / Wolf Among Us questions? Giddy Up Llama 
Recently our founders did a Q & A session on Reddit!

on right  CLICK HERE to go to the Reddit thread! on left



 :dowantpizza:  Oh....such teases...such DELICIOUS TEASES! :plotting:




Teaser Trailer:



I can't really say more than what I've posted above.  But I will say that I am really excited for everyone to get the chance to play this game.  Everyone I work with are just crazy talented individuals who are all passionate about this series and feel the same way.  I personally love seeing all your artwork pieces, and comments, and lets play videos.  Thanks for being amazing fans!




:zombie::wormnomnom:Life's a game and it's meant to be played,
~Ryann




  • Mood: Excited
  • Listening to: Adagio In D Minor
  • Watching: Lets Play Videos
  • Playing: Batman Origins
  • Eating: Eggy egg eggs
  • Drinking: Esspressss'ohhh yeah

Bufkin Statue In Our Lobby...

Journal Entry: Mon Oct 28, 2013, 6:46 AM



Send out the winged monkeys  This cheeky lil' monkey looks like he's just teasing Bigby...




I love this statue, absolutely amazing work!!! wow




:zombie::wormnomnom:Life's a game and it's meant to be played,
~Ryann




  • Mood: Joy
  • Listening to: Glitch Mob
  • Watching: Lets Play Videos
  • Playing: Batman Origins
  • Drinking: Esspressss'ohhh yeah

Halloween At My Desk

Journal Entry: Wed Oct 23, 2013, 8:01 AM



:plotting: I thought having a Loot Chest at my desk kinda required me to do this...



Hi, I Eat You ...Filled to the brim with delicious loot grabbing candy.
I hope everyone has a fun safe Halloween! Ker-Fives




:zombie::wormnomnom:Life's a game and it's meant to be played,
~Ryann




  • Mood: Joy
  • Listening to: Glitch Mob
  • Watching: Lets Play Videos
  • Playing: Borderlands 2 DLC
  • Drinking: Esspressss'ohhh yeah

Lets Play Videos: Fables TWAU

Journal Entry: Thu Oct 17, 2013, 8:00 AM






So I often find myself having "Let's Play Video" running in the background while I work away.  Watching other people play your game really helps you see the stuff you've done right, and the stuff you can improve upon.  There's no critic like a passionate gamer one! :highfive:

Here's some of the top Let's Play Videos I've watched thus far:
(in no particular order)

PewDiePie

:D Heh, what can I say?  This guy grew on me.  He had some golden moments with The Walking Dead, and he doesn't disappoint on this one either.

TheRadBrad

He really gets into the games he plays and has a great positive attitude!

ZackScottGames

I love the dynamic Zack has with him playing with his wife on games like this.  I first heard him through The Walking Dead, it was interesting to get a perspective from him and his girl; Ashley.

4PlayerPodcast

It's always hilarious to see these guys play games together.  They remind me of what my friends and I do from time to time.  I'd grab a beer and play with them anytime! :beer:




:zombie::wormnomnom:Life's a game and it's meant to be played,
~Ryann




  • Mood: Joy
  • Listening to: Glitch Mob
  • Watching: Lets Play Videos
  • Playing: Borderlands 2 DLC
  • Drinking: Esspressss'ohhh yeah

So, I did it...I pre-ordered an XBone

Journal Entry: Wed Oct 9, 2013, 9:42 AM





I'll most likely get both new consoles at some point in time. 
But I thought to start off with, I'd get the Xbox One first. 

Can't wait for Sunset Overdrive!!! :w00t: (and TitanFall, and Destiny, and Watch Dogs)  What about you guys?  Who's getting one of the new systems?  Any particular game that guided your decision?



:zombie::wormnomnom:Life's a game and it's meant to be played,
~Ryann




  • Mood: Joy
  • Listening to: Throttle
  • Watching: Supernatural
  • Playing: GTA 5
  • Drinking: Esspressss'ohhh yeah

GTA 5. The Torture. My Thoughts.

Journal Entry: Tue Sep 24, 2013, 9:55 AM



There is a spoiler in this journal...you have been warned! :shakefist:




:wow: Grand Theft Auto 5 is an amazing game in a lot of different ways.  The size and scope of it is mind blowing.  To have three main characters, to switch between those characters at almost any given time, adds more depth to the game.  In a way, it gives you three characters that that could have been in previous GTA games, and has them work together.

There was however one moment I didn't like the game...
...not even a little bit.



I will admit, I like Franklin, I like Michael, I don't like playing Trevor however.  He's rude, grotesque, and bullies people.  I've known a lot of Trevors in my life.  Drawing upon that, I applaud Rockstar for making a character that I don't like, those are just as important as the characters I do like.  That's not my problem with the game though.  No, my problem comes with the now infamous "torture scene."

For a game that offers the player a lot of choice in how they get around the city, what route to take, where to park a getaway car, which character do I use for this moment, how do I accomplish a heist, and so on, it really pigeon holes you in this scene.  Even with a game that can be a bit cheeky, the graphics have definitely been stepped up a notch in this title.  The voice acting is pretty good too.  So when I have to torture someone and I don't get a say in it, it makes the game feel really limited.

Heck, in that scene you're playing Trevor, the one character that ALWAYS does the opposite of anything that he's being told to do! (he even does as such at the end of that particular mission)  That's the caveat to making a game like that.  For such a horrific moment, you need to give the player the choice to back out, fail, take the easy way out, make the other guy do it, something.

:no: Once I realized I couldn't do anything but torture the guy, I did what I felt like was the only option to keep him alive without damaging him to a point where he couldn't function.  I sickenly pulled out a few of his teeth.  He can live without a few of those (not if I cooked him to a crisp or maimed him).  After that mission was done, I turned off my xbox and went to bed.  That moment actually took away some of the fun for me and broke the illusion of choice this game (thus far) had setup.  I can understand needing a story to play out a certain way.  But the story takes on a different feel, a different shape whether you're watching something play out, or as a player, causing it to play out.  That moment, to me, is the only blemish so far that Grand Theft Auto 5 has. 


Thanks for reading guys.  If you would like to discuss, feel free to leave a comment below!




:zombie::wormnomnom:Life's a game and it's meant to be played,
~Ryann

  • Mood: Apprehensive
  • Listening to: Throttle
  • Watching: Supernatural
  • Playing: GTA 5
  • Drinking: Esspressss'ohhh yeah

Fables: The Wolf Among Us

Journal Entry: Fri Sep 20, 2013, 9:19 AM



It's weird how becoming a fan of one thing can lead you to become a fan of another thing.  Before being told that we're going to make a game based off of Fables, I'd never heard of it before.  Which is odd seeing I love reading comic books!  So I did my research, delved into the first volume, and that was it....I was hooked.

:la: The comic is a fun and stunning read.  I then became a bigger fan as we worked on the game!  Around and around it went.  I love the look and the style and the story we've crafted in The Wolf Among Us.

I'm blessed to get to work on this series and I can't wait until everyone gets to try it!
Until then though, here's the trailer if you haven't seen it yet:

And for the love of God, go read the comic if you haven't yet! :shakefist:




:zombie::wormnomnom:Life's a game and it's meant to be played,
~Ryann




  • Mood: Zest
  • Listening to: Sweater Weather
  • Reading: Fables
  • Watching: Stargate SG-1
  • Playing: GTA 5

Sorry about the craziness!

Journal Entry: Fri Jul 19, 2013, 2:13 PM



Feel kinda bad I haven't been able to be on here.  I used to comment on everybody's work, journals, etc.  I think it's important to stay connected after all!  But with work, trying to find a new place seeing my current residence is getting sold, planning on my wedding for December, and what little time I have is left to working out...well, I just don't have a whole lot of personal time for extras.  Hopefully thing should calm down soon and I can get back on here on a more frequent basis!



:zombie::wormnomnom:Life's a game and it's meant to be played,
~Ryann




  • Mood: Shocked
  • Listening to: Kavinsky - Night Call
  • Reading: Fables
  • Watching: Copper
  • Playing: The Secret World
  • Drinking: Esspressss'ohhh yeah